We've finished off 2012 with a trip to Centre Parcs, one thing new for us. We found out we can be quite mean to each other, scared and isolated, specially when we're all hooked up online some way. Without the gizmos we fared far better, a sobering and kind of saddening bit of self awareness.
Much planning must go on. Got to find the will to cut the screen time.
Funnily enough we can leave tv shows on pause/resume for days and turn off movies, even Jaan can. It's personal online time that causes the internal friction, and more significantly, imposes some sort of green eyed monter hold upon the excluded two. Makes me insecure, Iain frustrated and put upon and makes Jaan overwhelmed & tearful. So perhaps our new rules for happy coexistence should be as below -
(oh the coexistence has to be between us 3, the pets plus our Ipad, smartphones, pc and Macbook, tv/DVD player/TiVo/Audible, Moshi Monsters, car Forums, WeightWatchers Online & Netflix - I don't think we subscribe to anything else)
Physical/sensory (sensible?) relationships need to be maintained, respected and nurtured/kept topped up before the more abstract, detached, meta sensory screen based activity happens. So Jaan should not be hungry, dirty or tired before playing a game online. If possible, he should also have already been doing something fun or routine with one of the rest of us. The home should be physically halfway respectable so Ee can do some forum stuff or watch I-player without feeling all dragged about and uneasy. The fed/watered/walked status needs to be A-OK for all of us and I mean ALL the little ones not just Jaan. It's totally easier to start with screen time, as if that's the beginning and end of all evil in our home, that would be a fallacy though. Ee looks like he runs on empty which pleases me not at all. If it turns out he just chooses to look like that I'll have to think again, but for now a priority pyramid is a first stop.
Another rule could be sharing the extra-real world as we individually use it with each other. Jaan could play Moshi online only with one of us, and play just for a small time, so it can be a shared activity first, computer game second - we read he clicks. I could do the Ocado in my own time and plan menus on WeightWatchers but find a time to share what's on the food forecast for the next few days with the other 2, as a reality rather than a what-do-you-want fantasy. Ee could plan when he'll watch/zone out with the Ipad to coincide with me being able to be near him doing my own thing, far less isolating.
The pitfalls of how we do it now appear to be - I get ignored and eat junk, Jaan gets behavioural issues and plus, he won't sleep, Ee gets no "me time" and is a moody sad moo. Third rule is an awareness of this bad-time scenario. It's NOT acceptable after all. Basically I won't rejoin the living unless I cut out the dead-end bits of screen time, Jaan will slash his own potential to ribbons without better examples and guidance to follow, and we'll never know if Ee is just a grumpypants or if life wih us is really short-changing him unless he has a better set up for his own screen time.
Easier said than done, darn it. Constant onlinity isn't all it's cracked up to be, the hype is poo. I have found when I'm with my mates I'm engaged and having a totally multi dimensional time. Just hanging about with nothing but online for more than a third of a day though ..... snoresville, and my online experience is beautifully coordinated and effected by my actual real friends, and their tastes and preferences, as well as my own. It's a sophisticated conjunction of what I love doing and talking about with my actual everyday mates and my personal everyday shopping/eating/scheduling and news tools. It's supposed to supplement my mornings with Deb, quick meet ups with Cathy and afternoons with Katie. It still leaves me lacking though, and falls apart if I don't see them really. It's been a massive fail with friends and family outside this precious trinity though as my siblings and family just don't use their wwwpresence in this way. Gah humbug.